AI Insights · Timothy · January 2022
Top 5 Sandbox Games in Australia Q4 2021: Unified Platform Performance
Discover the performance trends of the top 5 sandbox games in Australia during Q4 2021, including [Roblox](https://app.sensortower.com/overview/55d3a1a802ac64350a000d6e?country=US), [Minecraft](https://app.sensortower.com/overview/55c5020a02ac64f9c0001f62?country=US), [Growtopia](https://app.sensortower.com/overview/55c50c8102ac64f9c0002344?country=US), [Terraria](https://app.sensortower.com/overview/55d20e3a02ac64ee7300003e?country=US), and [Rec Room: Play with Friends](https://app.sensortower.com/overview/5d0877e4d14c156a5aef39c0?country=US).
In Q4 2021, the top sandbox games in Australia showed varying performance trends across weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Roblox experienced fluctuations in revenue, peaking at around $747K in the week of December 20. Downloads saw a notable rise towards the end of the quarter, reaching approximately 40.6K in the same week. Active users remained relatively stable, averaging around 1.1M throughout the quarter.
Minecraft maintained steady weekly revenue, with a peak of about $110K in the final week of December. Downloads fluctuated slightly, with a high of approximately 6.7K in late October. Active users showed a general upward trend, peaking at around 287K in the week of December 20.
Growtopia had modest revenue growth, reaching a peak of about $9.5K in the week of December 20. Downloads remained low but relatively stable, with a slight increase towards the end of the quarter. Active users hovered around 1K throughout the quarter.
Terraria showed consistent revenue, peaking at approximately $3.9K in the week of December 20. Downloads were stable, with a slight rise to around 582 in the same week. Active users experienced minor fluctuations, ending the quarter at around 1.2K.
Rec Room: Play with Friends saw a varied revenue trend, peaking at about $2.8K in early November. Downloads were highest in the first week of October at around 20.1K. Active users peaked at approximately 29.3K in mid-October but saw a decline towards the end of the quarter.
For more detailed insights, visit Sensor Tower.